Chop Shop How Darkest Dungeon S Brutal Difficulty Made Me Love It Even More
When newly-founded indie studio Red Hook released Darkest Dungeon in early access in 2015 following a massively successful Kickstarter campaign, it was praised by many for its inventive plot and wonderfully woeful atmosphere, but it was grilled by lots of players for a difficulty level that relied heavily on RNG and oftentimes bordered on flat-out unfair. As work on the project continued, fan reception grew to be increasingly muddled, with the addition of new mechanics and locations transforming the game into a downright grueling, nigh-on unplayable experience for some....