In order to conquer the challenges of Destiny’s new raid, here are the most effective subclass builds for each of Wrath of the Machine’s boss encounters.
Destiny’s new raid, Wrath of the Machine, offers a ton of flexibility when it comes to team composition and subclass choice, possibly more than any other raid. But there are still some subclasses that excel better than others.
Destiny YouTuber Datto offers a comprehensive look at which subclasses and perk selection players should choose to be most effective against each boss in the raid.
Raid Team Composition
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Siege Engine
The best option for Warlocks on the Siege Engine fight is Stormcaller. In the first phase of the fight, Stormcallers should pop their super to move around and kill the huge amount of adds rushing toward the team. The subclass is perfect for this fight, and can also help clear adds while the parts are being moved to the Siege Engine in the next phase of this encounter. Voidwalker remains an option, but Stormcaller is better.
In the same way, Hunters will want to choose Nightstalker, as a well-placed Shadowshot can tether that large group of adds while players target the cannons and core of the Siege Engine during the first phase. Bladedancer is not quite as good of a pick, but could be highly useful in clearing adds during the fight.
Titans can run anything and contribute. Defenders can boost damage against the Siege Engine and combine Ward of Dawn with Helm of Saint-14 to blind adds. Sunbreaker Titan’s roaming super can do very well in clearing adds as well, but the best option is Striker. With The Armamentarium equipped, double Flashbang grenades will be a big help against adds and Fist of Havoc should be used to instantly smash Captains.
Aksis
The first phase of Aksis is pretty much a non-issue when it comes to subclass choice; choose whichever subclass you will use in the second phase as not to lose super, grenade, and melee charges between phases.
Warlocks can choose Voidwalker if they are confident that they will hit their Nova Bombs on Captains and Aksis. For those not quite as comfortable with Voidwalker, Stormcaller is the best choice. While their super is not really that great for Aksis, it can be used very well to take down a Captain and then keep roaming to take out another Captain or the surrounding adds.
Titans should definitely go with Defender because a Ward of Dawn with Weapons of Light will be necessary to increase boss DPS during every damage phase. Datto also proposes a Sunbreaker build with double melee and Melting Point paired with the Dark-Drinker sword strategy that could potentially lay down some serious damage.
Nightstalkers are once again a great choice for Hunters, with the ability to tether Aksis during the damage phase. But if there are already Nightstalkers on the team, Gunslinger with Celestial Nighthawk can be a great choice. Especially if players develop a strategy of dunking the empowerment to instantly charge supers, Gunslingers can empty a mega Golden Gun into Aksis for massive damage.
What is your favorite subclass to run for Wrath of the Machine? Let us know in the comments.
Destiny: Rise of Iron is available now on PS4 and Xbox One.