It’s hard to talk about the Destiny franchise without discussing cut content. The original game released in such a bizarre state that Bungie fans dug deep into promotional material and leaks to figure out what happened.

Unsurprisingly, a shocking amount of content from the first game was cut. What some fans might not realize is that Destiny 2 also has a surprising amount of cut content. Rebooted 16 months before the game released, there are a plethora of leftover assets and audio files that reveal a different direction for the sequel. Here are ten crazy pieces of cut content for Destiny 2. This article contains spoilers for Destiny 2’s various campaigns and Season of the Hunt.

10 The Dreadnaught

While plenty of planets are referenced in cut dialogue in Destiny 2’s files, there is some evidence that the original game’s Dreadnaught was to make an appearance at some point.

Besides the post-campaign cutscene of the Red War campaign that depicts the Dreadnaught alongside future DLC locations, there are leftover files that pertain to the Dreadnaught including cut dialogue and even its music. There was even a bug during Forsaken that would cause the player’s ship to fly to the Dreadnaught, complete with Taken King music and an appropriate skybox.

While this was likely a leftover asset from the first game, there is a surprising amount of evidence that shows the Dreadnaught was meant to be an explorable patrol space either in the vanilla game or in some DLC Bungie planned to release after Forsaken.

9 Worm Gods On The Moon

Mars wasn’t the original planet the Hive Worm Gods would reside in. According to datamined dialogue, Zavala was supposed to mention that Hive Worm Gods remained dormant on the Moon but have recently awakened. That heavily implies that Xol wasn’t going to be under the ice caps of Mars in the original plot of Destiny 2.

8 The Destiny Content Vault

Destiny 2 might be one of the only video games where most of its known cut content was once playable by the community at large. Due to the maintenance and file size bloat that was occurring during Destiny 2’s lifespan, Bungie opted to remove massive chunks of the game and place them in the Destiny Content Vault or DCV. This decision came into effect once Beyond Light was released.

Content tied to the DCV currently includes Mercury, Io, Mars, Mercury, three campaigns from Year 1, seven strikes, five raids, a large swath of Crucible maps, and various hidden missions such as The Whisper and Zero Hour. It is unknown if all of this content will ever return to Destiny 2 in the future.

7 Ganymede

Some Destiny fans have wondered how Bungie could have created a world space as large as Europa in the span of one year during a time of quarantine. Besides various theories about Europa assets dating back as far as the original Destiny, there’s a good chance that Europa uses some assets tied to Ganymede.

Ganymede was originally a major patrol space in the original version of Destiny 2 before it was rebooted 16 months before launch. What this icy moon of Saturn would have housed is currently unknown, but there is a solid amount of cut dialogue around Ganymede that suggests it was going to be in the final game at some point.

6 The Myriad

When Destiny 2 was first released, some non-English versions of the game had items that called Nessus “The Myriad” instead of its proper name. Many speculated that this was an odd translation error, but this wasn’t an error at all.

Nessus was originally known as the Myriad during development. Cut dialogue suggests that the Myriad was originally hidden and was recently discovered. Unless the Darkness was part of the original campaign, what could have possibly hidden Nessus? What’s even stranger is Future War Cult and New Monarchy faction members reference this planet in their dialogue frequently with FWC members stating they can’t simulate the planet. Perhaps the Vex or SIVA terraformed Nessus so much it became unrecognizable, hence the strange name? It’s hard to know for certain.

5 Removed Planets

Besides the Dreadnaught and Ganymede, certain NPCs reference the absence of Venus, players patrolling the Moon well before Shadowkeep released, and they even mention Phobos. There is even concept art of Enceladus.

Where these cut zones or simply cut dialogue meant to flesh out the universe? It is more likely the former since worldbuilding typically isn’t a reason to cut dialogue.

4 Sparrow Racing League

Multiple strings and dialogue lines in Destiny 2’s files mention seasonal events such as Festival of the Lost and Crimson Days. Interestingly, Sparrow Racing League is present alongside every other event in the game. It was supposedly planned to coincide with 2017’s Dawning event and be hosted by Marcus Ren, a legendary Sparrow racer in Destiny’s lore. Sadly, there are no current signs that SRL will return in Destiny 2.

3 SIVA

Isn’t it strange that SIVA seems to have been nearly retconned in Destiny 2? While it’s unknown where Bungie stands on implementing SIVA into Destiny 2, it seems it was originally going to be part of the main game.

Some of the first screenshots and gameplay videos of Destiny 2 revealed a strike that mentions a SIVA infestation near a crashed ship, likely referring to the Exodus Black on Nessus. If the Exodus Black had SIVA onboard, it would explain why the Fallen can be found near it on Nessus in retail. Destiny 2 datamined Ginsor also found a SIVA monitor asset in the game’s files, suggesting that SIVA was going to play a larger role in Destiny 2 at some point.

2 Reused Destiny Cut Content

Shifting gears for a second, there’s a good amount of cut content from the original Destiny that made its way in Destiny 2. Many veteran players might remember Uldren Sov being referenced as Crow during old ViDocs about the original Destiny. This nickname has been given to his resurrected body in Season of the Hunt.

Names aren’t the only thing that was brought back; a leaked Vex DLC cutscene that dates back to 2015 was reused as Season of the Undying’s opening cinematic. Players also speculate that Europa was meant to be in the original Destiny based on early concept art, a patrol space that was finally added in Destiny 2: Beyond Light.

1 Cut Civilian Dialogue

Season of the Worthy introduced a goldmine of new dialogue that has remained unused in Beyond Light. Besides dialogue about the Almighty live event, a shocking amount of dialogue was discovered that is spoken by a civilian that lives in the City.

Interestingly, these lines reference a healed Traveler—suggesting this takes place sometime after the Red War. Dialogue from this civilian includes daily life inside the City, questions about your Guardian’s favorite planets, and references to a healthy Traveler. Some have speculated that this dialogue will be referenced in a future event, although what seems more likely is that this would have been tied to the game’s original plot where the player would partake in a Guardian ceremony inside the Last City either before or after the Red Legion attack. Multiple pieces of concept art confirm this theory. Regardless, those interested can find the cut dialogue here.

NEXT: 10 Things We Wish We Knew Before Starting Destiny 2: Beyond Light