Dark Souls 3 has 30 pyromancies for players to master. As discussed in our pyromancy complete guide, this school of magic has a blend of utility and damage that is hard to find elsewhere. As a result, the type of pyromancies available is quite varied.

In this guide, we’ll be going over all 30 pyromancies available in Dark Souls 3 and its two DLCs, giving numerical stats for each of them, how to obtain them, and general tips on how to use them or noting unique behavior. This is a rather long guide, so feel free to skip to certain pyromancies you’re interested in. All entries are listed in alphabetical order.

Acid Surge

Acid Surge Stats

  • Slots: 1 FP Cost: 24 Requirements: Faith (13) Effect: Emit acid which corrodes weapons and armor Duration: 6 seconds

How To Obtain

Give the Carthus Pyromancy Tome to Cornyx. It can then be purchased for 6,000 Souls.

Tips

  • Deals 2 durability damage per tick. Acid Surge ignores cover and goes through objects, allowing you to break enemy equipment around corners.

Black Fire Orb

Black Fire Orb Stats

  • Slots: 1 FP Cost: 22 Requirements: Intelligence (20), Faith (20) Effect: Hurl a black fireball

Give the Grave Warden Pyromancy Tome to Karla. This pyromancy costs 10,000 Souls.

  • Direct impacts deal (spell damage x 2.4) damage. The AoE blast deals (spell buff x 2.2) damage. Deals exclusively dark damage. Both fire and dark rings boost Black Fire Orb’s damage.

Black Flame

Black Flame Stats

  • Slots: 1 FP Cost: 25 Requirements: Intelligence (15), Faith (15) Effect: Create a giant, black flame in hand

  • Direct impacts deal (spell damage x 2.4) damage. The AoE blast deals (spell buff x 2.2) damage. Deals exclusively dark damage. Both fire and dark rings boost Black Flame’s damage. Use the Pyromancer’s Parting Flame catalyst to deal additional damage to enemies at the epicenter of Black Flame.

Black Serpent

Black Serpent Stats

  • Slots: 1 FP Cost: 19 Requirements: Intelligence (15), Faith (15) Effect: Release undulating black flame that runs along the ground

Transpose the Soul of High Lord Wolnir.

  • Direct impacts deal (spell damage x 1.65) damage. Deals exclusively dark damage. Both fire and dark rings boost Black Serpent’s damage. Despite its description, the flames can slither along walls as well. Flames track targets with moderate accuracy.

Boulder Heave

Boulder Heave Stats

  • Slots: 1 FP Cost: 17 Requirements: Intelligence (8), Faith (12) Effect: Spew a boulder from one’s mouth

Transpose the Soul of a Stray Demon.

  • Direct impacts deal (spell damage x 1.8) damage. The boulder chunks deal (spell buff x 1.1) damage. Deals exclusively physical damage. The boulder shatters into multiple pieces on impact, usually breaking an enemy’s poise. It deals excellent Stamina damage as well. Thanks to its low FP cost and fast cast time, Boulder Heave can be used repeatedly to effectively stunlock targets in PvE.

Bursting Fireball

Bursting Fireball Stats

  • Slots: 1 FP Cost: 14 Requirements: Intelligence (18), Faith (12) Effect: Hurl a bursting fireball

Give the Great Swamp Pyromancy Tome to Corynx. Bursting Fireball costs 5,000 Souls.

  • Deals (spell damage x 0.71) damage up to four times per cast. The fireball splits into multiple, smaller fireballs when thrown. It deals less damage than Fire Orb, but it can be used to stagger unarmored enemies more effectively.

Carthus Beacon

Carthus Beacon Stats

  • Slots: 2 FP Cost: 35 Requirements: Intelligence (12), Faith (12) Effect: Damage increases with consecutive attacks Duration: 30 seconds

Give the Carthus Pyromancy Tome to Corynx. Carthus Beacon costs 8,000 Souls.

  • Gives up to a 15% damage boost in PvE. Grants up to a 6% damage boost in PvP. Requires around five hits to reach the maximum damage boost. The damage buff deteriorates over time, giving you a small window to hit an enemy before you lose the damage boost entirely. Does not stack with other self-buff spells. Stacks with weapon buffs and Pontiff’s Right Eye.

Carthus Flame Arc

Carthus Flame Arc Stats

  • Slots: 1 FP Cost: 30 Requirements: Intelligence (10), Faith (10) Effect: Reinforce right weapon with flame Duration: 90 seconds

Give the Carthus Pyromancy Tome to Corynx. Carthus Flame Arc costs 10,000 Souls.

  • Coats your weapon in flame, granting (spell buff x 0.9) fire damage. Does not stack with other weapon buffs. The damage boost applies to any hit, giving it excellent synergy with rapid-hitting weapon archetypes.

Chaos Bed Vestiges

Chaos Bed Vestiges Stats

  • Slots: 2 FP Cost: 35 Requirements: Intelligence (20), Faith (10) Effect: Hurl chaos flame that scorches the vicinity

Transpose the Old Demon King’s Soul. Costs 5,000 Souls.

  • Deals (spell buff x 3.4) damage with the main fireball. The heatwave terminating from the fireball mid-flight deals (spell buff x 1.1) damage. This spell’s VFX are blindingly bright. Use this in PvP to disorient your enemy.

Chaos Storm

Chaos Storm Stats

  • Slots: 2 FP Cost: 3 Requirements: None Effect: Erect multiple chaos fire pillars in the vicinity

Give the Izalith Pyromancy Tome to Corynx. Chaos Storm costs 12,000 Souls.

  • Deals (spell buff x 1.95) damage with the fire pillar. Leftover lava pools deal (spell buff x 0.9) damage. Pillars leave behind pools of lava for a few seconds. Chaos Storm has an exceptionally long cast animation, severely limiting its use in PvP. Generate some distance before using it. Pillars can overlap one another if the arena is small enough.

Fire Orb

Fire Orb Stats

  • Slots: 1 FP Cost: 14 Requirements: Intelligence (8), Faith (8) Effect: Hurl a giant fire orb

Give the Great Swamp Pyromancy Tome to Corynx. Fire Orb costs 3,000 Souls.

  • Deals (spell buff x 2.25) damage on direct impact. The AoE blast deals (spell buff x 2.10) damage. Has a slightly longer cast time than Fireball but deals much more damage.

Fire Surge

Fire Surge Stats

  • Slots: 1 FP Cost: 2 per tick Requirements: Intelligence (6) Effect: Emit a constant stream of fire

Purchase from Corynx for 1,000 Souls. No Pyromancy Tomes are required.

  • Deals (spell buff x 0.67) damage per tick. Fire Surge casts multiple times each second, emitting a continuous stream of fire. Holding the cast button will drain FP at a rapid rate. Due to its rapid cast time, Fire Surge is excellent for damaging PvP phantoms when they recover from a roll. It’s also great against shields with low fire resistance.

Fire Whip

Fire Whip Stats

  • Slots: 1 FP Cost: 2 per tick Requirements: Intelligence (8), Faith (13) Effect: Sweep foes with a fire whip

Give the Quelana Pyromancy Tome to Karla. Fire Whip costs 10,000 Souls.

  • Deals (spell buff x 0.65) damage per tick. Holding the cast button will cast this pyromancy up to 14 times in a row, staggering with each projectile cast. Despite the name, Fire Whip has a rather short range. Use this in short-range engagements. Ture combos into Black Flame with the Pyromancer’s Parting Flame catalyst.

Fireball

Fireball Stats

  • Slots: 1 FP Cost: 10 Requirements: Intelligence (6), Faith (6) Effect: Hurl a fireball

Purchase from Cornyx for 1,000 Souls. The Pyromancer class also starts with this spell.

  • Deals (spell buff x 1.75) damage on direct impact. The AoE blast deals (spell buff x 1.55) damage. You can compensate for Fireball’s projectile arc by aiming your camera higher before casting it, giving Fireball more effective range.

Firestorm

Firestorm Stats

  • Slots: 1 FP Cost: 2 Requirements: Intelligence (18) Effect: Erect multiple fire pillars in the vicinity

Give the Izalith Swamp Pyromancy Tome to Larka. Firestorm costs 15,000 Souls.

  • Deals (spell buff x 1.75) damage per pillar Similar to Chaos Storm, Firestorm has an exceptionally long cast animation. Only use this if you can stay safe for multiple seconds. Pillars can overlap one another if the arena is small enough.

Flame Fan

Flame Fan Stats

  • Slots: 1 FP Cost: 9 Requirements: Intelligence (15), Faith (15) Effect: Make a large sweep with a fan of flame

Drops from Desert Pyromancer Zoey in The Ringed City DLC.

  • Deals (spell buff x 1.55) damage per hit. Landing two consecutive Flame Fan hits will set the enemy in an unstable state, causing them to take 40% more damage for a short time.

Flash Sweat

Flash Sweat Stats

  • Slots: 1 FP Cost: 20 Requirements: Intelligence (6), Faith (6) Effect: Intense sweating increases fire damage absorption Duration: 30 seconds

Purchase from Corynx for 1,500 Souls.

  • Fire absorption is increased by 30% while active. Does not stack with other self-buff spells. Stacks with consumables and rings.

Floating Chaos

Floating Chaos Stats

  • Slots: 1 FP Cost: 20 Requirements: Intelligence (16), Faith (16) Effect: Summons fire-spitting chaos orb

Drops from Livid Pyromancer Dunnel in the Ashes of Ariandel DLC.

  • Deals (spell buff x 0.85) damage per projectile. Fires three projectiles before dissipating. Floating Chaos functions similarly to a turret, firing in an enemy’s vague direction. Due to its low damage per projectile, Floating Chaos is best used as a pressure tool to force enemies to move.

Great Chaos Fire Orb

Great Chaos Fire Orb Stats

  • Slots: 2 FP Cost: 32 Requirements: None Effect: Hurl a giant chaos fire orb

Give the Izalith Swamp Pyromancy Tome to Cornyx. Great Chaos Fire Orb costs 10,000 Souls.

  • Deals (spell buff x 3.3) damage on direct impact. The lava left on impact deals (spell buff x 1.5) damage. Fire Orbs leave a pool of lava in their wake for a few seconds. A direct impact deals a moderate amount of poise damage, enough to interrupt fodder PvE enemies.

Great Combustion

Great Combustion Stats

  • Slots: 1 FP Cost: 17 Requirements: Intelligence (10), Faith (10) Effect: Create a powerful, giant flame in hand

Purchase from Cornyx for 3,000 Souls.

  • Deals (spell buff x 1.95) damage. Synergizes well with the Pyromancer’s Parting Flame catalyst.

Iron Flesh

Iron Flesh Stats

  • Slots: 1 FP Cost: 40 Requirements: Intelligence (8) Effect: Boost absorption/resistances, but increase weight Duration: 17 seconds

Found in the Farron Keep swamp.

  • Grants +45 to all non-lightning resistances and increases physical absorption by 40%. Lightning resistance is reduced by 60% while active. Forces you to slow walk at 100% equip load and “fat roll” as if you were at 70% equip load. The Quickstep weapon art on daggers can circumvent the movement speed penalty. Does not stack with other self-buff spells.

Poison Mist

Poison Mist Stats

  • Slots: 1 FP Cost: 18 Requirements: Faith (10) Effect: Creates a poison mist Duration: 6 seconds

Give the Great Swamp Pyromancy Tome to Corynx. Poison Mist costs 2,000 Souls.

  • Adds 15 poison buildup per tick.

Power Within

Power Within Stats

  • Slots: 1 FP Cost: 30 Requirements: Intelligence (10), Faith (10) Effect: Temporarily boosts attack, but you gradually lose HP. Duration: 30 seconds

Behind a hidden wall in the Grand Archives. In an unlit room on the eastern part of the first floor, pull a lever beside a staircase to lower a wall to your left. Run into the hidden room to find the pyromancy.

  • Increases your Attack Rating by 20% in PvE, 18.8% in PvP. It also grants +30 Stamina regen per second. While active, you lose 1% of your maximum HP per second. It can only remove up to 30% of your HP per cast, even if you’re using the Lingering Dragoncrest Ring. Does not stack with other self-buff spells.

Profaned Flame

Profaned Flame Stats

  • Slots: 1 FP Cost: 30 Requirements: Intelligence (25) Effect: Engulf foes at range and burn them to ashes

Located beneath the giant at Irithyll Dungeon.

  • Deals (spell buff x 2.6) damage one second after casting. Enemies in the blast radius are knocked down.

Profuse Sweat

Profuse Sweat Stats

  • Slots: 1 FP Cost: 20 Requirements: Intelligence (6), Faith (6) Effect: Profuse sweating temporarily boosts all resistances Duration: 60 seconds

Give the Great Swamp Pyromancy Tome to Corynx. Profuse Sweat costs 2,000 Souls.

  • Grants +80 poison, bleed, frost, and curse resistance while active. Does not cure already afflicted ailments. Does not stack with other self-buff spells. Stacks with consumables and rings.

Rapport

Rapport Stats

  • Slots: 1 FP Cost: 30 Requirements: Intelligence (15) Effect: Charm the enemy, making them a temporary ally Duration: 30 seconds

Give the Quelana Pyromancy Tome to Karla. Rapport costs 7,000 Souls.

  • Does not work against PvP enemies. Affects most PvE fodder enemies. You can affect multiple enemies with Rapport. Enemies affected by Rapport are passive towards you until the spell ends, even if you repeatedly hit them.

Sacred Flame

Sacred Flame Stats

  • Slots: 1 FP Cost: 25 Requirements: Intelligence (8), Faith (8) Effect: Flame burrows inside foes and ignites

Obtained in a lava pit inside the Smouldering Lake, the same lava area you fight Knight Slayer Tsorig at.

  • Deals (spell buff x 0.5) damage on a successful grab. The grab attack itself deals (spell damage x 0.1) damage nine times. After the grab, the target explodes for critical damage. The explosion counts as critical damage, activating effects such as Aldrich’s Ruby. It does not synergize with the Hornet Ring. After you grab an enemy, you are immune to all damage and staggers until the animation ends, similar to how riposte attacks work.

Seething Chaos

Seething Chaos Stats

  • Slots: 1 FP Cost: 28 Requirements: Intelligence (18), Faith (18) Effect: Hurl a chaos clump that seethes and explodes

Transposed from the Soul of the Demon Prince, a boss tied to The Ringed City DLC.

  • Deals (spell buff x 2) damage on projectile impact. The AoE blast deals (spell buff x 3.95) damage. Detonates a few seconds after casting, provided it doesn’t hit an enemy. The explosion can go through walls and cover. Players can use Seething Chaos as a time bomb, punishing enemies for bad positioning. This spell is especially useful for zoning in PvP.

Toxic Mist

Toxic Mist Stats

  • Slots: 1 FP Cost: 24 Requirements: Faith (15) Effect: Creates an intense poison mist Duration: 6 seconds

Found on a corpse in a lava pool inside the Smouldering Lake. The lava pool is hidden behind an illusory wall.

  • Adds 12 toxic buildup per tick.

Warmth

Warmth Stats

  • Slots: 2 FP Cost: 50 Requirements: Faith (25) Effect: Creates a gentle flame that restores HP on touch. Duration: 60 seconds

Rank 2 reward from the Mound Makers Covenant. This requires 30 Vertebra Shackles.

  • Heals for 35 HP per second. Grants 2,100 total HP over its duration. Enemies are healed by Warmth as well as allies. This includes bosses. Be careful where you place it.