Sirris of the Sunless Realms is an NPC players can find during the course of Dark Souls 3. She represents the Blades of the Darkmoon Covenant, a group that supports Way of Blue members when they are invaded. Unlike most NPC quests, Sirris’s is much more focused on herself than the group.

Players can help her deal with her grandfather and various invaders along the way, making for a neat offline implementation of what the Darkmoon Covenant does. The quest and NPC are unique in their own way, but there are a ton of questionable things about both that don’t add up. Here are 10 things that don’t make sense about Sirris of the Sunless Realms in Dark Souls 3.

10 Sirris’s Combat AI

Never has an NPC in Dark Souls 3 been as determined to die as Sirris of the Sunless Realms. For a character that wants to visit her grandmother and grandfather, she plays incredibly aggressive even when she reaches low HP.

This is most noticeable when players join her realm at the Irithyll bridge. She had no regard for her own safety, instead throwing herself at enemies and rarely using her miracles to buff or heal herself.

9 Sirris’s Relation To The Shrine Handmaid

Partway through her questline, Sirris will leave a unique Budding Green Blossom that seems to be a gift to the Shrine Handmaid. The description gives thanks to her grandmother and states her intent to visit her grandfather at the Pit of Hollows.

Does this mean that the Shrine Handmaid is Sirris’s grandmother? If so, why is she OK with the player purchasing the gift from her or, worse, purchasing her gear after Sirris dies? None of these questions have direct answers.

8 Why Does The Budding Green Blossom Cost Souls?

Assuming that the Budding Green Blossom was meant as a gift for the player instead, why is the Shrine Handmaid holding them hostage at the cost of Souls? Ten Souls is nothing when compared to most items, but it seems strange that a supposed gift needs to be purchased in order to be used.

7 Sirris Lets The Player Kill Her

After Sirris deals with Hodrick, she will ask the player if she can serve them as a knight. Players can either accept or decline the request, but neither option makes sense on closer inspection.

For accepting the offer, why is she then OK with the player immediately killing her? She doesn’t fight back at all. Worse, the Shrine Handmaid will sell her items right after her death. If both characters are related, isn’t this incredibly disrespectful?

6 Dying After Lothric’s Death

Another thing that doesn’t make much sense about her fealty is Sirris’s focus on defeating the Twin Princes towards the end of the game. At first glance, it makes perfect sense since the player needs to kill all Lords of Cinder.

However, it begins to completely fall apart once players remember that every character’s world is different. Should Sirris kill the Twin Princes in her realm, it would do nothing to help the Ashen One on their journey.

5 Becoming Hollow Despite The Darkmoon Covenant

Denying Sirris of her request towards the end of her quest will result in her becoming hollow and praying at the Pit of Hollows. It’s a sad ending, considering that her grandfather had the same fate, but something doesn’t add up here.

Most players believe that people become hollow in the Dark Souls universe when they lose purpose. Sirris hasn’t lost her purpose, though, as she is still a servant of the Blades of the Darkmoon. While her reasons for joining the Covenant are unknown, she swore an oath to defend Way of Blue phantoms from invaders.

4 Why Doesn’t Sirris Fight Leonhard?

Leonhard is one of the main NPCs in Firelink Shrine. He is responsible for teaching players about invasions, how Red Eye Orbs work, as well as introducing players to the Rosaria’s Fingers Covenant. Of course, Sirris hates invaders and will look down on the practice, but why doesn’t she do anything about Leonhard or the faction at large?

Leonhard is at Firelink Shrine for the early game when Sirris can frequently be talked to. Sirris obviously knows what the player is up to, commenting on the player’s interacting with Anri of Astora and defeating certain bosses. She should know about Leonhard’s malicious actions and put a stop to them, yet she never does.

3 Silvercat Ring’s Origins

The Silvercat Ring was first introduced in Dark Souls 2 as a means of mitigating fall damage. It has returned in Dark Souls 3 better than before, but the origins of this ring make its return make little sense.

Lore for the ring connects the Silvercat ring to Sweet Shalquoir from Dark Souls 2, a talking cat that sells the ring to the Bearer of the Curse. How did this ring end up in Sirris’s possession between both games? It’s clear that the world of Dark Souls 3 is in a constant state of chaotic flux, but that doesn’t excuse the lack of explanation on how such a unique ring from a time long forgotten ended up in her care.

2 How Does She Reach Company Captain Yorshka?

Company Captain Yorshka is the leader of the Blades of the Darkmoon in Dark Souls 3. She resides in a tower next to Anor Londo, but players must walk on invisible platforms to reach her.

Since this is the only way to reach her, does Sirris walk on invisible platforms every time she needs to speak with the Darkmoon Captain? Is fast travel through bonfires something other NPCs can do? Regardless, it doesn’t make much sense.

1 Sunless Talisman Stats

One of the Covenant rewards from the Darkmoon Covenant in the first Dark Souls was the Darkmoon Talisman. Dark Souls 3 seems to have brought it back in a new form named the Sunless Talisman. It’s even named the Darkmoon Talisman in certain translated versions of Dark Souls 3.

What’s strange is that both talismans work differently from each other. The Darkmoon Talisman only scales with Faith in the first title, likely due to Dark damage not being a proper damage type. How did Sirris obtain this talisman, and why did its attributes change? Why doesn’t Yorshka grant it to other Darkmoon members upon rank up?

NEXT: 5 Reasons Sekiro: Shadows Die Twice is Better than Dark Souls (and 5 Why It’s Worse)