Amanita Design, developers behind such excellent games as Machinarium and CHUCHEL, has announced that its next quirky puzzle title will be a game called Creaks. Coming to PC, PS4, Xbox One, and Switch later this month, Creaks will take players on a trip through a mysterious mansion to discover the secret of a species of monsters called the creaks.

Much like the studio’s prior work, the story will play out without dialogue and use cute sound effects to convey different emotions. It’s a shockingly effective gameplan that has created some truly amazing work, at least if my five playthroughs of Machinarium are anything to go by.

Creaks will mark a departure from Amanita’s typical game design by being less about clicking on things and more about actively interacting with them. This was likely done to better suit gamepads for console players, which can sometimes have a problem with old-school adventure games.

That doesn’t mean Creaks is suddenly becoming an action game, but don’t expect a retread of the same old thing. Amanita has consistently crafted original games with each of its releases, so I was never under the impression of “yet-another-puzzle-game” here. The art style and sound design, though, definitely evoke the charms of games past.

Source: Amanita Design PR

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